Master TeenPatti · The three-card game
Master TeenPatti — India’s Three-Card Classic
Each player receives three cards. During the round, you can stay in or pack and leave that hand. If the remaining hands are compared in a show, the higher-ranked hand wins. These are common Teen Patti rules. Variants, table limits and show conditions can differ; check the rules in the app.
Version 1.0 · 58.8 MB · Android 5.0+ · Install guide & SHA-256

Master TeenPatti
Master TeenPatti
The game at a glance
How a round works
- Each player receives three cards. The boot is the starting contribution to the pot.
- Blind means you have not looked at the cards; seen means you have. Check the permitted stake for each.
- Chaal keeps you in the hand. Pack means leaving that hand.
- A show compares eligible hands. The table rules specify who can request it and when.
- If everyone else packs, the remaining player takes the pot.
Hand rankings: highest to lowest
| Hand | Description |
|---|---|
| Trail / trio | Three cards with the same rank. A♠ A♥ A♦ |
| Pure sequence | Three consecutive cards, all in one suit. 7♥ 8♥ 9♥ |
| Sequence / run | Three consecutive ranks with mixed suits. 4♠ 5♥ 6♦ |
| Colour / flush | Three cards in one suit, without a sequence. 2♣ 7♣ J♣ |
| Pair | Two cards with the same rank. Q♠ Q♥ 4♦ |
| High card | A hand outside the categories above. 2♠ 6♥ J♦ |
Rules that vary by table
Classic
The standard six-hand order is a starting point. Confirm the table’s rules for aces and ties.
Muflis
Muflis commonly reverses the hand order. Read the exact ranking instead of assuming classic rules apply.
Joker
Wild cards change how a hand is formed. Check which cards count as jokers and how they are assigned.
AK47
This name commonly refers to aces, kings, fours and sevens acting as wild cards. Availability in the APK is not confirmed.
Table-specific limits
Boot, chaal, pot limits, timers and show conditions belong to the selected table. This guide does not promise any particular app variant.
Before you take a seat
- Read the full hand order before the first round.
- Check the action amount before confirming a chaal.
- Check when a show is permitted and how a tie is resolved.
- Choose a stopping time in advance and take breaks.
Tables, stakes and timers
Check the boot amount, permitted raise, pot limit and turn timer before joining. The starting boot does not tell you the maximum a hand can cost. Specific limits, private tables and practice modes have not been verified for the linked APK.
Understanding fairness claims
A website illustration or a checksum does not establish how cards are shuffled. Look for the operator’s published rules and any independent audit, including its date and scope. No RNG certification has been verified for the APK file.
Common mistakes
- Mixing up a pure sequence and a sequence: only the pure sequence requires one suit.
- Treating three cards of one suit as a sequence when their ranks are not consecutive.
- Assuming blind and seen players can take exactly the same actions.
- Reading a previous hand as a guarantee about the next one.
Common table terms
- Boot
- The starting contribution before cards are dealt.
- Chaal
- A contribution on your turn to stay in the hand.
- Blind / seen
- Playing without viewing your cards / playing after viewing them.
- Pack / fold
- Leaving the current round.
- Show
- Comparing eligible remaining hands under the table’s rules.
Master TeenPatti FAQ
How many cards does each player get?
Three in a common Teen Patti hand.
Does a sequence beat a colour?
Yes, in the common ranking. A sequence has consecutive ranks; a colour has one suit without consecutive ranks.
Are these rules confirmed app features?
These are common Teen Patti rules. Variants, table limits and show conditions can differ; check the rules in the app.
